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Xref: bloom-picayune.mit.edu rec.games.video.arcade:11551 news.answers:4357
Path: bloom-picayune.mit.edu!enterpoop.mit.edu!senator-bedfellow.mit.edu!senator-bedfellow.mit.edu!usenet
From: jdeitch@gisatl.fidonet.org
Newsgroups: rec.games.video.arcade,news.answers
Subject: rec.games.video.arcade Frequently Asked Questions
Supersedes: <videoarcade-faq_720684017@athena.mit.edu>
Followup-To: rec.games.video.arcade
Date: 2 Dec 1992 06:02:25 GMT
Organization: Galaxy Information Systems, Atlanta GA
Lines: 368
Sender: jdeitch@gisatl.fidonet.org (Jonathan Deitch)
Approved: news-answers-request@MIT.Edu
Expires: 15 Jan 1993 06:02:11 GMT
Message-ID: <videoarcade-faq_723276131@athena.mit.edu>
Reply-To: jdeitch@gisatl.fidonet.org
NNTP-Posting-Host: pit-manager.mit.edu
Summary: Frequently Asked Questions and Answers List
Keywords: FAQ, RGVA, video, arcade
X-Last-Updated: 1992/09/03
Archive-name: videoarcade-faq
Last-modified: Aug-04-92
Frequently Asked Questions
rec.games.video.arcade
This is the frequently Asked Questions (FAQ) List for rec.arts.video.arcade.
This List is constantly being expanded and modified - please help expand it !
This FAQ is crossposted to news.answers and supersedes all previous posts.
Please send all corrections/additions/comments to jdeitch@gisatl.fidonet.org.
-----------------------------------------------------------------------------
This List is divided into four sections :
o What is rec.games.video.arcade -- An Introduction
o Some Netiquette Guidelines -- (If you're new to the net, please read this!)
o List of Lists, Cheats, Moves and other related "help" material
o Frequently Asked Questions and their Answers
What is rec.games.video.arcade ?
================================
rec.games.video.arcade (RGVA) is a newsgroup dedicated to discussion
on the maintenance, support, playability, and preservation of standup
(or sit down) arcade video games. There are also two related newsgroups :
'rec.games.pinball' for pinball machines and 'rec.games.video' for general video
games discussion of non-arcade games -- ie: home systems.
Please note : There is a separate newsgroup for Street Fighter II
posts -- 'alt.games.sf2'. Please post Street Fighter
messages there if possible.
Also : When posting a SF II article to r.g.v.a, please include
"(SF II):" or "(SF II TCE):" at the beginning of your subject
line. Example : 'Subject: (SF II): More Guile Stuff'
Messages on RGVA are often of a type similar to the following list :
* What is (or how do I get to) the (feature) in (game)?
* Anyone seen Sega's holographic game?
* What is the (game/feature) bug?
* Where can I get a monitor/manual/joystick/other for my game?
* Could somebody send me the (game) moves list?
* Which character in (game) is the best?
* Will there be sequel to (game) and if so, when?
* I just started playing (game). What are some good strategies?
* What is the best lap time anyone has gotten in Hard Drivin'
(or Race Drivin'?)
Please note : If you are looking for a helpful hint, first check the List of
Lists to see if there is a hint list for your game. If not,
check the questions list to see if it's there. If still no
luck, post a message and please e-mail me any replies you get
so I can add 'em to this List !
Also, there are a large number of people on the net who own video games, so
you can often them to answer technical questions.
See the VAPS list entry for more details.
General comments on Netiquette ...
==================================
This section is mainly aimed towards new users. Those experienced in the
ways of Usenet may feel free to skip to the next section.
If you have not already done so, please read the articles in the newsgroup
news.announce.newusers. They contain a great deal of useful information
about network etiquette and various conventions used on Usenet.
Please keep in mind these points:
1. Always remember that there is a live human being at the
other end of the wires. In other words, please write your
replies with the same courtesy you would use in talking to
someone face-to-face.
2. The Net is a highly asynchronous medium. It can take
several days for an article to make it to all sites. It is
also quite common for followups to messages to reach a site
before the original. Think of the poor souls who receive their
news messages via Federal Express on magnetic tape ...
4. If you know the answer to a posted message, but are unable to send
a message to the requester, wait a few days. It's likely that
someone else will post the correct answer, thus sparing you the
effort.
5. Please refrain from posting messages like "I want to know, too"
to the net. E-mail the person who asked the question and request
that they send you any information they get by e-mail. Only if you
cannot reach the person by e-mail *and* no one has posted about the
request after several days should you post. You should include the
text of the original message, if possible.
6. If nobody seems to be discussing what you want to talk about, post a
(polite) message opening the discussion. Don't just say, "Does
anyone want to talk about X" or "I really like X", however; try to
have something interesting to say about the topic to get discussion
going.
Don't be angry or upset if no one responds. It may be that X is
just a personal taste of your own, or quite obscure. Or it may be
that X was discussed to death a few weeks ago, *just* before you
came into the group. (If this is the case, you'll probably know,
though, because some rude fool will likely flame you for
"Bringing that up *AGAIN*!!!" Just ignore them.)
7. Abbreviations commonly used in this group:
BTW -- "By the way"
FYI -- "For your information"
FAQ -- "Frequently Asked Questions"
FAQL -- "Frequently Asked Questions List" (This List)
IMAO -- "In my arrogant opinion"
IMHO -- "In my humble (honest) opinion"
ROTF -- "Rolling on the floor"
ROFL -- "Rolling on the floor, laughing"
RPG -- "Role playing games", like D&D (Dungeons and Dragons)
WRT -- "with respect to"
LD -- "LaserDisc"
NES -- "Nintendo Entertainment System"
SNES -- "Super Nintedo Entertainment System"
SFII -- Street Fighter II
SFII TCE -- Street Fighter II The Championship Edition
RGVA -- rec.games.video.arcade
KLOV -- Killer List of Video Games (Coin Ops a Poppin')
VAPS -- Video Arcade Preservation Society
TMNT -- Teenage Mutant Ninja Turtles (The 1st 'quartersucker')
Some technical abbreviations:
RGB -- "Red-Green-Blue" as in the type of monitor
VCC -- + 5 volts power supply (TTL High)
GND -- 0 volts - logic ground (TTL Low)
RAM -- Random Access Memory (Video memory)
ROM -- Read Only Memory (Usually the game code)
TTL -- Transistor Transistor Logic - 74xx series logic chips
CMOS -- Complementary Metal Oxide Semiconductor - 40xx series logic
chips
Various Lists, Helps, Cheats, etc.
==================================
I need help with this section !!
Base your suggestions off the existing entries :
Frequently Asked Questions List -- This List.
-- A List of FAQs and other related stuff.
-- Maintained by Jonathan Deitch (jdeitch@gisatl.fidonet.org)
-- Posted on a thirty day cycle
Coin Ops A Poppin' -- The Killer List of Video Games.
-- A definitive list of arcade video games. Almost 900 entries.
-- Maintained by Jonathan Deitch (jdeitch@gisatl.fidonet.org)
-- Posted on the 15th of each month.
-- Please don't send e-mail requests unless you missed the post.
-- When you receive this list, modifications, corrections, and additions
are requested so as to keep the list current and up to date.
The Logic Board Pinouts Archive
-- An archive of pinouts for the logic boards of various games.
-- Maintained by Jonathan Deitch (jdeitch@gisatl.fidonet.org)
-- Please help add to this ! If you own a game that is not on the list,
please e-mail me as I would love xeroxes of the schematics for your
game. I'll take care of typing in the pinout chart.
-- If you need more information, try e-mailing someone on the Net who
owns the particular game you are having trouble with. See the entry
on the Video Arcade Preservation Society (VAPS) for more details.
-- E-mail me for more specific information; a list of what I've got is
posted on the 1st of each month.
The Comprehensive Manufacturer's List
-- A list of Arcade Games Manufacturers
-- Maintained by Jonathan Deitch (jdeitch@gisatl.fidonet.org)
-- Posted with the Killer List of Video Games on the 15th of each month.
-- I only have two entries ! -- I need More !
-- Specifically, I need addresses for companies like CapCom, Sega,
Nintendo, Konami, and other current games makers.
The Parts Sources List
-- A list of parts sources for Arcade Games.
-- Maintained by Jonathan Deitch (jdeitch@gisatl.fidonet.org)
-- Posted with the Killer List of Video Games on the 15th of each month.
The Rampart Help Sheet
-- A list of helpful hints for Rampart
-- Kept by Jonathan Deitch (jdeitch@gisatl.fidonet.org)
-- E-mail only for a copy
The Street Fighter II Moves List (SFII Moves List)
-- A List of moves for Street Fighter II
-- Maintained by Jay Herlihy (j_herlih@oz.plymouth.edu)
-- E-mail only for a copy
The Video Game Cheat Sheet
-- A list of arcade game bugs, loopholes, and backdoors allowing high
scores with low effort.
-- Maintained by Jonathan Deitch (jdeitch@gisatl.fidonet.org)
-- Now available via ftp from tsunami.cs.orst.edu (pub/cheats directory).
-- To make a contribution, send a bug, loophole, backdoor,
or hint to: jdeitch@gisatl.fidonet.org.
-- Please only e-mail if you *can't ftp* or if you have a contribution.
I can't handle 500 messages a month on this thing ... it's nearly 150k
in length. Besides, that's what the ftp site is for.
The ROM Listings Archive
-- An ftp site containing ROM listings for various games.
-- For archive purposes only ... in case one of your ROMs blows out,
here's a safe place to store an image for backup purposes.
-- Maintained by Clayton Cowgill (cowgillc@tsunami.cs.orst.edu)
-- Ftp to tsunami.cs.orst.edu and look in the pub/rom-archive directory.
The Video Arcade Preservation Society
-- This is a list kept of arcade game owners on the Net.
-- Maintained by Steve Ofoz (ofoz@ihlpb.att.com)
-- This list is posted monthly along with an alias list so you can
e-mail to all the owners of a particular game for help.
-- If you would like to be included on the list send your name, e-mail
address, what state you are in (GA, CA, FL, MI, etc), and list of
the games you *own* to ofoz@ihlpb.att.com.
-- Currently, over six dozen people are on the list, owning over 200
games of which there are nearly 100 different titles !
-- Please note : People on this list have spent considerable sums
building their personal arcades. Please do not ask them
to sell their games !!! (I can vouch for that !! - JND)
Who keeps (or is willing to keep) the following lists ?
Smash TV Play List
Any other Play List
Also I need information for the list of manufacturer's addresses, the logic
board pinouts archive, and any other lists you think should be here.
Thanks !
Some Frequently Asked Questions :
=================================
How much does an arcade video game cost ?
-- New they start at about $1250 for simple games and go up (waaaay up)
from there.
-- Used, on the average, around $300. Generall, the older the game and
the worse the condition, the cheaper the price.
-- Purchase price often doesn't include shipping (See that FAQ below).
What do I have to do to maintain my game ?
-- Video games are pretty rugged creatures. They are designed to be
abused by adolescent kids in arcades for extended periods of time.
What I do is keep my game in a controlled environment (ie: inside the
house, in a dust free area, out of direct sunlight, etc.). Generally,
any room in your house should be okay. Keep the cabinet clean and
make sure you keep any vent holes clear. If your game has a cooling
fan, make sure it works and is unobstructed. Be sure to follow your
owners manual for specific instructions on maintenance, lubrication,
and anything else that should be periodically done to your game.
Also, you will want to periodically dust out the inside of the game.
The monitors in these games generate lots of static electricity and
attract dust like you wouldn't believe. The more dust there is
inside the game cabinet, the more heat builds up and heat kills games.
Lastly, have fun !
How much does it cost to ship a game ?
-- Shipping a game is very, very expensive due to the size of the game
and the weight. Most game cabinets are solid particle pressboard
around an inch thick and are very, very heavy -- I can barely hold up
my Tron if I tip it over. It takes four people to lift it onto a
dolly for transport.
-- Best bet is to move it yourself. The average game will fit in a large
station wagon, minivan, or anything larger. Bring lots of friends.
-- If you do have to ship it, it will have to go via truck freight and
will cost somewhere around $150 plus the cost of the shipping crate.
Where can I get documentation (ie: schematics) for my game ?
-- This is a little more difficult, given the fact that the companies for
many of the older games no longer exist or have moved. When I needed
to find a schematic for a Krull game, I started with the local
Amusement Machine distibutor (look in the Yellow Pages under amusement
devices or ask in a local arcade) and talked with the service techs.
They were able to provide me with the proper phone number.
Hopefully, we'll have a manufacturer's list here soon.
Also, some Atari people read this newsgroup frequently ...
Where can I get parts for my game ?
-- For standard electronics parts, either mail order from any regular
electronics house or you can try your local distributor for your brand
game. Be warned that local 'official' places will charge you an arm
and a leg. Most problems are caused by faulty logic chips - usually
TTL logic chips. These can be found at any electronic parts house.
-- Replacement boards and conversion kits can be found via mail order.
See the parts list in the List of Lists above.
What does 'shopped out' mean ?
-- This means that a game has been thoroughly tested and is ready for use
in public areas as an amusement device. For us, that means anything
broken has been fixed, and it has been cleaned and adjusted so
everything works right. This includes monitor adjustments, alignment
of the joystick, cleaning and lubrication of the coin acceptors and
other electrical and mechanical alignments. This is a technical term
used by people in the amusement games business and is not limited just
to video arcade games.
What is SEGA's new HOLOGRAPHIC game ?
-- This game, called 'Time Traveller,' is not actually a true holographic
game. It uses a parabolic mirror to make the image look like it is
floating in space. Same principle as a penny at the bottom of a
mirrored bowl. Unfortunately, the game itself doesn't match up with
the nifty new technology...
What is the best time for Race Drivin (or Hard Drivin') on the Net ?
-- Race Drivin' Championship Lap (Super Stunt Track)
(Automatic) : 1:22.46
(Manual - Speedster): 1:22.50
-- Note : I lost the address of the person who sent me this ...
Please let me know who you are so I can give you credit ...
-- Other times : Original track: 1:17.54, Autocross track: 0:27.06, Super
Stunt Track: 2:27.14. from nrp@csug.cs.reading.ac.uk.
-- Best high score (so far) is 1162255 from nrp@csug.cs.reading.ac.uk.
What is the infamous Galaga bug ?
From : Marc Lumeyer (mlumeyer@nmsu.edu), here it is :
-- On either level 1 or 2 (it doesn't matter) let the last line of
"bees" enter the screen without shooting them. Now, complete the
level, BUT DO NOT KILL THE 2 BEES ON THE LEFT OF THE SCREEN.
i.e. X X X X (picker-uppers)
xxx x x x xxx x x x x x x x (red guys)
x x x x x x x x x x x x x x x x (bees)
x x x x x x x x x x x x x x x x (bees)
|
|
These two
Now, let these bees come down, and come down, and come down ...
After approx. 20 minutes, they'll stop firing at you. Let them
go by a few times to make sure that they've stopped firing.
Now kill them.....and voila!!
NOBODY WILL FIRE AT YOU FOR THE REST OF THE GAME!!
I've racked up around 450,000 on a game where this worked, but I've
also wasted 20 minutes on a game where it didn't work.
It will work on some games and not on others. (different chips??)
-----------------------------------------------------------------------------
Internet: jdeitch@gisatl.fidonet.org | Go Braves! | "I hate it when I can't
--------------------------------------------------| trust my own technology!"
"Thrills! Chills! Magic! Prizes!" -- Hurricane | -- Geordi LaForge
Gene Roddenberry, Isaac Asimov, Jim Henson, Dr Seuss, Mel Blanc ... Sigh ...